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Xcom Enemy Unknown Console Commands Site

local XGStrategy strat; strat = XComGameReplicationInfo(class'Engine'.static.GetCurrentWorldInfo().GRI).m_kGame.m_kStrategy;

exec function KillSelected()

WorldInfo.Game.SetConsole( new(self) class'XComDevConsole' ); xcom enemy unknown console commands

Compile via ModBuddy, inject into XComGame.upk using UE Explorer or XComPackageEditor . | Class | Package | Use | |-------|---------|-----| | XGStrategy | XComGame | Geoscape logic | | XGTacticalGameCore | XComGame | Tactical rules | | XGUnit | XComGame | Soldier/Alien instance | | XComTacticalController | XComGame | Player input in battles | local XGStrategy strat

`log("Added" @ Amount @ ResourceType);

switch(ResourceType)

Create a new UnrealScript class (or extend XComConsole ): Compile via ModBuddy

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