Rpg Maker Save Edit May 2026

import lzstring, json, base64 with open("Save1.rpgsave", "r") as f: compressed = f.read() decoded = lzstring.LZString().decompressFromBase64(compressed) data = json.loads(decoded) data['gold'] = 99999 # modify data['actors'][0]['hp'] = 9999 new_compressed = lzstring.LZString().compressToBase64(json.dumps(data)) with open("Save1_edit.rpgsave", "w") as f: f.write(new_compressed)

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