-new- Roblox Pilgrammed Script Gui -
-- Main Frame local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 450, 0, 350) mainFrame.Position = UDim2.new(0.5, -225, 0.5, -175) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) mainFrame.BorderSizePixel = 0 mainFrame.BackgroundTransparency = 0.15 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = gui
local toggled = false toggleBtn.MouseButton1Click:Connect(function() toggled = not toggled toggleBtn.Text = text .. (toggled and " ✅" or " ❌") callback(toggled) end) end -NEW- ROBLOX Pilgrammed Script GUI
-- Create tabs for i, tabName in ipairs(tabs) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 100, 0, 25) btn.Position = UDim2.new(0, (i-1)*100, 0, 30) btn.Text = tabName btn.BackgroundColor3 = Color3.fromRGB(55, 55, 70) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.Gotham btn.TextSize = 14 btn.Parent = mainFrame tabButtons[tabName] = btn -- Main Frame local mainFrame = Instance
makeToggle(moveTab, "No-clip", 140, function(state) _G.noclip = state RunService.RenderStepped:Connect(function() if not _G.noclip then return end local char = LocalPlayer.Character if char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end) 350) mainFrame.Position = UDim2.new(0.5
btn.MouseButton1Click:Connect(function() currentTab = tabName for _, child in ipairs(content:GetChildren()) do child.Visible = false end local tabContainer = content:FindFirstChild(tabName) if tabContainer then tabContainer.Visible = true end end) end
-- Player Tab local playerTab = Instance.new("Frame") playerTab.Name = "Player" playerTab.Size = UDim2.new(1, 0, 1, 0) playerTab.BackgroundTransparency = 1 playerTab.Visible = false playerTab.Parent = content
makeToggle(miscTab, "Auto-collect loot", 40, function(state) _G.autoLoot = state while _G.autoLoot do wait(0.3) local lootFolder = workspace:FindFirstChild("Drops") or workspace:FindFirstChild("Loot") if lootFolder then for _, item in ipairs(lootFolder:GetChildren()) do if item:IsA("BasePart") and item:FindFirstChild("TouchInterest") then local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = item.CFrame wait(0.1) end end end end end end)