def set_money(self, amount): """Set money (max 9,999,999 to avoid overflow).""" if amount > 9999999: amount = 9999999 struct.pack_into('<I', self.data, self.money_offset, amount)
print("\nOptions:") print("1. Set money") print("2. Unlock all cars") print("3. Both") choice = input("Choose (1/2/3): ").strip() lt1 save editor
editor = LT1SaveEditor(sys.argv[1]) try: editor.load() except Exception as e: print(f"Error loading save: {e}") sys.exit(1) def set_money(self, amount): """Set money (max 9,999,999 to
def save(self, output_path=None): """Write modified save back to disk.""" if output_path is None: output_path = self.filepath + ".modded" with open(output_path, 'wb') as f: f.write(self.data) print(f"Saved to: {output_path}") def main(): print("=== LT1 Save Editor (NFS:MW / Carbon) ===") if len(sys.argv) < 2: print("Usage: python lt1_editor.py <savefile.lt1>") sys.exit(1) amount): """Set money (max 9
def get_money(self): """Read current money (4-byte little-endian).""" if not self.data: return None return struct.unpack('<I', self.data[self.money_offset:self.money_offset+4])[0]
print(f"\nCurrent money: ${editor.get_money():,}")