if not Ranks[rankName] then return false end
-- Promote player function Ranker.Promote(executor, target) if not Ranker.IsOwner(executor) and not Ranker.IsHeadAdmin(executor) then return false end FE Owner amp- Head Admin Ranker Script-
-- Demote player function Ranker.Demote(executor, target) if not Ranker.IsOwner(executor) and not Ranker.IsHeadAdmin(executor) then return false end if not Ranks[rankName] then return false end --
local current = Ranker.GetPlayerRank(target) local prevRank = nil args[2]) end end end end)
remote.OnServerEvent:Connect(function(player, command, args) if Ranker.IsOwner(player) or Ranker.IsHeadAdmin(player) then -- Execute command logic if command == "rank" then local target = game.Players:FindFirstChild(args[1]) if target then Ranker.SetRank(player, target, args[2]) end end end end)
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if not Ranks[rankName] then return false end
-- Promote player function Ranker.Promote(executor, target) if not Ranker.IsOwner(executor) and not Ranker.IsHeadAdmin(executor) then return false end
-- Demote player function Ranker.Demote(executor, target) if not Ranker.IsOwner(executor) and not Ranker.IsHeadAdmin(executor) then return false end
local current = Ranker.GetPlayerRank(target) local prevRank = nil
remote.OnServerEvent:Connect(function(player, command, args) if Ranker.IsOwner(player) or Ranker.IsHeadAdmin(player) then -- Execute command logic if command == "rank" then local target = game.Players:FindFirstChild(args[1]) if target then Ranker.SetRank(player, target, args[2]) end end end end)