init() if (!this.map) console.error('MapCover: No map instance provided.'); return;
// Create a rectangle covering the whole map view // Adjust for Leaflet syntax – replace with your map lib's polygon method this.coverLayer = L.rectangle(bounds, color: 'transparent', fillColor: this.color, fillOpacity: 1, weight: 0, interactive: false, className: 'map-cover-overlay' ).addTo(this.map);
addCover() if (this.coverLayer) this.map.removeLayer(this.coverLayer); FE Map Cover Script
updateCoverColor(newColor) this.color = newColor; if (this.coverLayer && this.coverLayer.setStyle) this.coverLayer.setStyle( fillColor: this.color );
I’ve written this as a you can drop into any map project. FE Map Cover Script /** * FE Map Cover Script * Adds a dynamic, semi-transparent overlay cover on a map. * Useful for: spotlight effects, tutorial masking, region focus, or fog-of-war. */ class MapCover { constructor(mapInstance, options = {}) 'rgba(0, 0, 0, 0.7)'; this.excludedFeatureIds = options.excludedFeatures init() if (
if (this.enabled) this.addCover();
toggleCover() this.enabled = !this.enabled; if (this.enabled) this.addCover(); else this.removeCover(); */ class MapCover { constructor(mapInstance, options = {})
); return found;
init() if (!this.map) console.error('MapCover: No map instance provided.'); return;
// Create a rectangle covering the whole map view // Adjust for Leaflet syntax – replace with your map lib's polygon method this.coverLayer = L.rectangle(bounds, color: 'transparent', fillColor: this.color, fillOpacity: 1, weight: 0, interactive: false, className: 'map-cover-overlay' ).addTo(this.map);
addCover() if (this.coverLayer) this.map.removeLayer(this.coverLayer);
updateCoverColor(newColor) this.color = newColor; if (this.coverLayer && this.coverLayer.setStyle) this.coverLayer.setStyle( fillColor: this.color );
I’ve written this as a you can drop into any map project. FE Map Cover Script /** * FE Map Cover Script * Adds a dynamic, semi-transparent overlay cover on a map. * Useful for: spotlight effects, tutorial masking, region focus, or fog-of-war. */ class MapCover { constructor(mapInstance, options = {}) 'rgba(0, 0, 0, 0.7)'; this.excludedFeatureIds = options.excludedFeatures
if (this.enabled) this.addCover();
toggleCover() this.enabled = !this.enabled; if (this.enabled) this.addCover(); else this.removeCover();
); return found;