DoD- Roguelike RPG

This project (2018-1-SE01-KA201-039098) has been funded with support from the European Commission.
This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

DoD- Roguelike RPG

This project has been funded with support from the European Commission.
This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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Dod- Roguelike Rpg -

#Roguelike #RPG #DoD #IndieGame #TacticalGaming #MilSim Best for: r/roguelites, r/indiegaming, or a Steam Early Access page.

You are Operator 7. The Department of Defense’s new "God Helmet" neural interface has been corrupted by an ancient logic bomb. The building is now a shifting labyrinth of classified rooms, automated turrets, and possessed support staff. DoD- Roguelike RPG

Turn-based / Real-time with pause. Roguelike deckbuilder + tactical RPG. The building is now a shifting labyrinth of

Out now? Not yet. But the threat is real. Out now

Ask me anything about the balance between military realism and roguelike RNG. Best for: Hiring developers, artists, or pitching to a publisher.

Welcome to

Nothing is classified yet, but the design doc is under NDA. Bonus: A fake "In-Game Item" to tease the community Item Name: The Redacted Memo Rarity: Legendary Type: Consumable (RPG/DoD) Effect: Deletes the last enemy you killed from existence. Also deletes your memory of the last room you cleared. Flavor Text: "Per SECNAV instruction 5211.5E, this action does not exist. Roll for initiative anyway."