Cheat Engine Idle Skilling Review

// Hook into game loop (example address - change!) // Find a stable code location that executes often alloc(hookLocation, 10) label(originalBytes) originalBytes: readmem(0xGameLoopAddress, 5) // REPLACE with actual game loop

[ENABLE] aobScanModule(currencyAOB, GameAssembly.dll, 89 47 10 8B 43 14) // Example pattern for currency write alloc(newmem, 2048) label(returnhere) label(originalcode) newmem: pushad mov eax, [edi+10] // Current currency value mov [globalCoins], eax popad jmp originalcode Cheat Engine Idle Skilling

// Replace with YOUR pointer path (example below) // Find your own using Pointer Scanner! ptrCoins: dd 0x12345678 // Replace with your base pointer // Hook into game loop (example address - change

ptrGems: dd 0x87654321 // Replace with your gems pointer Cheat Engine Idle Skilling