I'll help you develop a feature for (likely a Skill Rating/Optimization system, or an auto-upgrading mechanism for a Skill Ranking Object in a game or LMS).
# Formula raw_update = ( 0.4 * recent_avg + 0.3 * task_success_rate * 100 + 0.2 * peer_percentile + 0.1 * self.current_score ) * decay_factor auto up skill sro
new_score = min(100, max(0, raw_update)) # clamp 0–100 return round(new_score, 1) I'll help you develop a feature for (likely